BF Weevil
By MrFinger

My GTAForums workshop: https://gtaforums.com/topic/936854-mrfingers-workshop/

A car by the people for the people. Or so claimed die Volksgenosse as they manhandled you faster than you can say "Stardenburdenhardenbart". 
The colors are distributed as follows: the primary color applies to the upper section, most of the interior, the middle section of the seats, and the rims. The secondary color covers the fenders, interior floor, and steering wheel. The third color is used for the middle section, the outer parts of the seats, and the interior roof.
The light textures and interior have been revamped to better suit the game's style.

Data lines:

vehicles.ide:
weevil, 	weevil,	        car,		WEEVIL,	        WEEVIL,	        VEH@STD,	NULL,			5,	2,		0.2142, 0.2142,		0,	1,	1.0     ,1,	noboot

handling.dat:
WEEVIL 900.0 7.0 85 0.0 -0.01 -0.10 0.0 4 0.11 1.0 115.0 0.14 0.60 0.4 35.0 1.10 0.85 16.0 0.15 0.46 1.8 0.7 0.6 0.14 -0.15 0.02 0.5 1.1 1.1 1.1 1.5 0.0 15000 20000 0 0 

carcols.dat (car4):
weevil, 0,0,2,0, 113,74,113,113, 1,112,8,112, 5,3,113,113, 110,110,90,110, 33,24,90,24, 31,31,30,31, 98,98,117,112, 57,57,53,57, 102,36,16,90, 109,114,113,113, 68,86,113,113, 70,70,71,70, 65,114,115,114, 115,115,91,96, 113,113,133,113, 19,19,18,19,

addedVehicleAudioSettings.ini: (fastman92 limit adjuster audio)
There are two different audio settings, use depending on your situation

If you have "Addon Vehicle & Police Scanner SFX Pack" installed, use this config:
[weevil]
structType = 0
field_1 = 41340
flags = 0xAA629 
floatAsInt_A = 0.0
floatAsInt_E = -2.5
engineLowSound = STREAMED_VEHICLES_JALOPY_JALOPY_ENGINE_LOW
engineHighSound = STREAMED_VEHICLES_JALOPY_JALOPY_ENGINE_HIGH
exhaustLowSound = STREAMED_VEHICLES_JALOPY_JALOPY_EXHAUST_LOW
exhaustHighSound = STREAMED_VEHICLES_JALOPY_JALOPY_EXHAUST_HIGH
revsOffSound = STREAMED_VEHICLES_JALOPY_JALOPY_REVS_OFF
field_26 = 720.0
field_2A = 250.0
floatAsInt_2E = -2.37
floatAsInt_32 = 1.42
field_36 = 4200.0
field_3A = 3400.0
floatAsInt_3E = -1.89
floatAsInt_42 = 1.42
field_46 = 340.0
field_4A = 100.0
floatAsInt_4E = -4.03
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 0.0
floatAsInt_62 = 5.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -8.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 6.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 6.0
floatAsInt_multiplier1200_8A = -0.9
floatAsInt_multiplier1200_8E = 0.9
engineIdleLoopSound = STREAMED_VEHICLES_JALOPY_JALOPY_ENGINE_IDLE
exhaustIdleLoopSound = STREAMED_VEHICLES_JALOPY_JALOPY_EXHAUST_IDLE
floatAsInt_multiplier1200_9A = -0.4
floatAsInt_multiplier1200_9E = 0.35
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -18.0
floatAsInt_AA = 14.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 4.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_JALOPY_JALOPY_START
hornSound = BOBBER_HORN
openSound = VEHICLES_EXTRAS_SALOON_OLD_OPEN
closeSound = SALOON_OLD_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BF
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_WEEVIL
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_VINTAGE_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 0
field_140 = 1
field_141 = 4
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 3

Use this config if you don't have "Addon Vehicle & Police Scanner SFX Pack" installed:
[weevil]
structType = 0
field_1 = 41340
flags = 0xAA629 
floatAsInt_A = -7.0
floatAsInt_E = -2.5
engineLowSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_REVS_OFF
field_26 = 720.0
field_2A = 250.0
floatAsInt_2E = -2.37
floatAsInt_32 = 1.42
field_36 = 4200.0
field_3A = 3400.0
floatAsInt_3E = -1.89
floatAsInt_42 = 1.42
field_46 = 340.0
field_4A = 100.0
floatAsInt_4E = -4.03
floatAsInt_52 = 0.0
field_56 = 180.0
field_5A = 80.0
floatAsInt_5E = 0.0
floatAsInt_62 = 5.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -8.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 6.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 6.0
floatAsInt_multiplier1200_8A = -0.8
floatAsInt_multiplier1200_8E = 0.63
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.4
floatAsInt_multiplier1200_9E = 0.2
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -18.0
floatAsInt_AA = 14.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 4.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_START
hornSound = BOBBER_HORN
openSound = VEHICLES_EXTRAS_SALOON_OLD_OPEN
closeSound = SALOON_OLD_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL
policeScannerModelSound = NULL
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_JALOPY
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 0
field_140 = 1
field_141 = 4
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 3

vehOff.csv:
VEHICLE weevil FIELD BOOT_OPEN POS 0.100921 -1.414997 0.246381 ANGLES 0.614790 0.002920 2.955916 FOV 55.000000
VEHICLE weevil FIELD BONNET_FWD POS 0.004639 0.558696 0.735335 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE weevil FIELD BONNET_BWD POS -0.001465 -1.412168 0.695879 ANGLES 0.000607 -0.000000 3.141581 FOV 55.000000
VEHICLE weevil FIELD CINEY_WHEEL POS -1.034787 0.141371 -0.123900 ANGLES 0.011212 -0.000701 -0.059245 FOV 55.000000
VEHICLE weevil FIELD CINEY_UNDER POS 0.011886 0.505508 -0.327028 ANGLES -0.013572 0.000283 -0.000048 FOV 55.000000
VEHICLE weevil FIELD CINEY_MISC_1 POS 1.093016 -3.816956 0.785332 ANGLES -0.180658 -0.141161 0.205725 FOV 45.000000
VEHICLE weevil FIELD CINEY_MISC_2 POS -0.933345 -0.613029 0.534832 ANGLES -0.087355 0.086957 -0.217834 FOV 55.000000
VEHICLE weevil FIELD JACKED POS 0.117994 0.342285 0.183259 ANGLES 0.250237 -0.000000 2.165726 FOV 55.000000
VEHICLE weevil FIELD BUSTED POS -0.398418 0.675415 0.469269 ANGLES 0.020998 0.000000 2.597171 FOV 55.000000
VEHICLE weevil FIELD CARPHONE POS -0.396198 0.850342 0.512727 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE weevil FIELD BONNET_L POS -0.498344 0.121216 0.656769 ANGLES -0.000199 0.000000 1.570199 FOV 55.000000
VEHICLE weevil FIELD BONNET_R POS 0.495264 0.120221 0.656988 ANGLES -0.000371 -0.009191 -1.572706 FOV 55.000000
VEHICLE weevil FIELD CINEY_WHEEL_2 POS 1.026784 -1.351611 -0.022488 ANGLES -0.013567 0.105185 0.012667 FOV 55.000000
VEHICLE weevil FIELD CINEY_BACK POS -0.972497 0.334839 0.631257 ANGLES -0.341845 0.249263 -2.751489 FOV 55.000000
VEHICLE weevil FIELD BUMPER POS 0.000000 1.978760 -0.234588 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE weevil FIELD AIM_FR POS -0.001549 -0.250956 1.064075 ANGLES -1.565853 3.111272 3.094177 FOV 55.000000
VEHICLE weevil FIELD CINEY_FAR_1 POS -1.995830 -3.398780 0.503707 ANGLES -0.173394 -0.237713 -0.374743 FOV 55.000000
VEHICLE weevil FIELD CINEY_FAR_2 POS 1.281555 -3.526026 0.990333 ANGLES -0.272131 0.200992 0.185951 FOV 55.000000
VEHICLE weevil FIELD CINEY_FAR_3 POS 1.273571 2.436970 -0.100406 ANGLES 0.064836 -0.178811 2.427478 FOV 74.300003
VEHICLE weevil FIELD CINEY_FAR_4 POS -1.344134 3.498991 1.045887 ANGLES -0.337673 0.169877 -2.834420 FOV 55.000000