Declasse Walton L35 Stock
By MrFinger

My GTAForums workshop: https://gtaforums.com/topic/936854-mrfingers-workshop/

Ever wanted a compact redneck pickup in your LC? Then go and grab Declasse Walton L35 Stock. Features colors distributed so that the primary is assigned to the upper section, the secondary runs along the middle part, while the lower section is marked by the third.
It features a couple of extras: either a plastic grille with vertical slits, or a chrome one with or without vertical slits. The bed features the following extras: a landscaping set, a set of scraps or a service & repair setup. All of them have proper collision properties.
It can also spawn with a "Retro Vibes" livery. The SA cutscene Washington-esque roof height also has been adjusted.

Data lines:

vehicles.ide:
waltonl35, 	waltonl35,	car,		WALTONL35,	WALTONL35,	VEH@STD,	VEH@STD_LO3_LO3,        100,	999,		0.2793,	0.2793,		0.3,	3,	1.0	,1,	ext_strong+ext_sunroof+livery

handling.dat:
WALTONL35 1800.0 8.0 85 0.0 0.0 0.0 0.0 5 0.16 1.0 130.0 0.205 0.65 0.5 35.0 1.05 0.85 16.5 0.18 0.478 1.6 0.8 0.8 0.14 -0.15 0.0 0.5 1.0 1.0 0.8 1.5 0.0 20000 00240080 00000001 0 

carcols.dat (car4):
waltonl35, 0,0,2,0, 6,4,8,6, 15,0,3,26, 1,25,75,25, 11,4,6,11, 2,2,75,78, 112,32,39,112, 31,31,72,31, 52,55,61,52, 57,57,61,60, 71,73,71,71, 76,73,85,73, 77,77,85,5, 102,90,80,90, 106,106,80,104, 132,132,112,113, 98,113,117,113, 28,25,29,28, 65,65,72,65, 113,113,133,113, 40,93,132,40,

addedVehicleAudioSettings.ini: (fastman92 limit adjuster audio)
If you have "Addon Vehicle & Police Scanner SFX Pack" installed, use this police scanner model sound: POLICE_SCANNER_MODEL_MOD_WALTON

[waltonl35]
structType = 0
field_1 = 42020
flags = 0x1AA629 
floatAsInt_A = -10.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_1_REVS_OFF
field_26 = 493.88
field_2A = 100.0
floatAsInt_2E = -1.82
floatAsInt_32 = 1.8
field_36 = 2400.0
field_3A = 1000.0
floatAsInt_3E = -5.46
floatAsInt_42 = 1.42
field_46 = 330.0
field_4A = 100.0
floatAsInt_4E = -1.42
floatAsInt_52 = 1.42
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 5.0
floatAsInt_62 = 6.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.41444
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V_STYLE_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.65
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_V_STYLE_AIR_INTAKE
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 0.875
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_V_STYLE_1_V_STYLE_1_START_DIST
hornSound = RANCHER_HORN
openSound = VEHICLES_EXTRAS_PICKUP_OPEN
closeSound = PICKUP_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DECLASSE
policeScannerModelSound = POLICE_SCANNER_VEHICLE_CATEGORY_PICK_UP
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_PICK_UP
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.666667
floatAsInt_116 = 0.0
field_11A = 45
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 8.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3

game.dat16: (only if you don't use FLA. Use this tool to insert audio data:https://github.com/ook3D/GTAAudioMetadataTool_V2. Create and run a .bat file containing "ivam gen" to compile the json. You will also need to shorten game name in .ide to WALTONL3 due to 8 character limit.) 
    },
    "WALTONL3": {
        "Type": "gameAutomobile",
        "nametableOffset": 1746473,
        "padding": 0,
        "Metadata": {
            "masterVolume": -1000,
            "MaxConeAttenuation": -200,
            "lowEngineLoop": "vehicles_engine_resident_v_style_1_engine_low",
            "highEngineLoop": "vehicles_engine_resident_v_style_1_engine_high",
            "lowExhaustLoop": "vehicles_engine_resident_v_style_1_exhaust_low",
            "highExhaustLoop": "vehicles_engine_resident_v_style_1_exhaust_high",
            "revsOffLoop": "vehicles_engine_resident_v_style_1_revs_off",
            "unk1": 493.88,
            "unk2": 100.0,
            "unk3": -182,
            "unk4": 180,
            "unk5": 2400.0,
            "unk6": 1000.0,
            "unk7": -546,
            "unk8": 142,
            "unk9": 330.0,
            "unk10": 100.0,
            "unk11": -142,
            "unk12": 142,
            "unk13": 160.0,
            "unk14": 100.0,
            "unk15": 500,
            "unk16": 600,
            "unk17": 100,
            "unk18": 50.0,
            "unk19": 50.0,
            "unk20": 0,
            "unk21": -1200,
            "engineWaveShape": "engine_wave_shape",
            "unk22": 0,
            "exhaustWaveShape": "exhaust_wave_shape",
            "unk23": 0,
            "MinPitch": -600,
            "MaxPitch": 1697,
            "engineIdleLoopSound": "vehicles_engine_resident_v_style_1_eng_idle_loop",
            "exhaustIdleLoopSound": "vehicles_engine_resident_v_style_1_ex_idle_loop",
            "IdleMinPitch": -780,
            "IdleMaxPitch": 1200,
            "transmissionSound": "vehicles_transmission_1",
            "TransWhineMinPitch": -800,
            "TransWhineMaxPitch": 400,
            "InductionLoop": "0x00000000",
            "InductionMinPitch": 0,
            "InductionMaxPitch": 0,
            "exhaustPopSound": "null_sound",
            "TurboWhine": "vehicles_extras_v_style_air_intake",
            "TurboMinPitch": 0,
            "TurboMaxPitch": 1050,
            "dumpValveSound": "null_sound",
            "startupRevs": "streamed_vehicles_v_style_1_v_style_1_start_dist",
            "hornSounds": "rancher_horn",
            "doorOpenSound": "vehicles_extras_pickup_open",
            "doorCloseSound": "pickup_door_close_rnd",
            "bootOpenSound": "vehicles_extras_lux_suv_trunk_open",
            "bootCloseSound": "vehicles_extras_lux_suv_trunk_close",
            "BrakeSqueekFactor": 0.5,
            "suspensionUpSound": "suspension_up",
            "suspensionDownSound": "suspension_up",
            "minSuspCompThresh": 0.4,
            "maxSuspCompThresh": 1.0,
            "policeScannerManufacturerSound": "police_scanner_manufacturer_man_declasse",
            "policeScannerModelSound": "police_scanner_vehicle_category_pick_up",
            "policeScannerVehicleCategorySound": "police_scanner_vehicle_category_pick_up",
            "gearTransmissionSound": "vehicles_engine_resident_gear_transmission",
            "GearTransMinPitch": 400,
            "GearTransMaxPitch": 1800,
            "GTThrottleVol": 800,
            "DumpValveProb": 0,
            "TurboSpinUpSpeed": 45,
            "VolumeBoost": 0,
            "ExhaustBoost": 300,
            "TransmissionBoost": 800,
            "jumpLandSound": "vehicle_jump_land",
            "JumpLandMinThresh": 31,
            "JumpLandMaxThresh": 36,
            "ignitionSound": "ignition",
            "engineShutDownSound": "vehicles_engine_resident_shut_down_1",
            "VolumeCategory": 2,
            "GPSType": 0,
            "RadioType": 1,
            "RadioGenre": 9,
            "indicatorOnSound": "vehicles_extras_indicator_van_on",
            "indicatorOffSound": "vehicles_extras_indicator_van_off",
            "coolingFanSound": "null_sound",
            "handbrakeSound2": "null_sound",
            "nullSound2": "null_sound",
            "nullSound3": "null_sound",
            "handbrakeSound": "vehicles_extras_v_engine_handbrake",
            "GpsVoice": 1,
            "RadioLeakage": 3
        }
vehOff.csv:
VEHICLE waltonl35 FIELD BOOT_OPEN POS 0.560092 -0.582644 0.275221 ANGLES 0.194477 -0.001012 2.730261 FOV 55.000000
VEHICLE waltonl35 FIELD BONNET_FWD POS 0.003622 0.700317 0.992798 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE waltonl35 FIELD BONNET_BWD POS 0.000244 -0.435791 0.916408 ANGLES 0.000251 -0.000000 3.141574 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_WHEEL POS -1.296299 -0.080078 -0.068848 ANGLES -0.044559 -0.000000 -0.059318 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_UNDER POS 0.000256 0.265991 -0.273315 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_MISC_1 POS 1.272044 -5.811759 1.119906 ANGLES -0.061986 -0.218844 0.098952 FOV 45.000000
VEHICLE waltonl35 FIELD CINEY_MISC_2 POS -1.095978 -0.994507 0.884277 ANGLES -0.118414 0.042154 -0.069945 FOV 55.000000
VEHICLE waltonl35 FIELD JACKED POS 0.039963 0.492554 0.521729 ANGLES 0.228028 0.000000 1.983617 FOV 55.000000
VEHICLE waltonl35 FIELD BUSTED POS -0.480844 0.663452 0.851196 ANGLES -0.079158 -0.000000 2.601120 FOV 55.000000
VEHICLE waltonl35 FIELD CARPHONE POS -0.474662 0.773315 0.868652 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE waltonl35 FIELD BONNET_L POS -0.522343 0.236328 0.948242 ANGLES -0.000030 0.000000 1.570313 FOV 55.000000
VEHICLE waltonl35 FIELD BONNET_R POS 0.525475 0.236328 0.948242 ANGLES -0.000030 0.000000 -1.571741 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_WHEEL_2 POS 1.334946 -1.543823 -0.071167 ANGLES 0.141411 0.339529 0.243477 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_BACK POS -1.077679 0.532959 0.900635 ANGLES -0.217179 0.148187 -2.860449 FOV 55.000000
VEHICLE waltonl35 FIELD BUMPER POS 0.000000 2.079468 -0.200928 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE waltonl35 FIELD AIM_FR POS 0.000000 -0.174927 1.419434 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_FAR_1 POS -2.514703 -4.137032 0.312664 ANGLES -0.099497 -0.219514 -0.382780 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_FAR_2 POS 2.010630 -4.111355 1.231119 ANGLES -0.249137 0.238263 0.304012 FOV 55.000000
VEHICLE waltonl35 FIELD CINEY_FAR_3 POS 1.551989 2.803197 -0.216144 ANGLES 0.091117 -0.164883 2.428397 FOV 74.300003
VEHICLE waltonl35 FIELD CINEY_FAR_4 POS -1.409698 3.840095 0.938833 ANGLES -0.302987 0.079558 -2.887725 FOV 55.000000