// Motion blur
// 0 = OFF , 1 = low, 2 = mid, 3 = high
// Default = 2
#define MOTION_BLUR 2

// Godrays - On/Off
// 0 = low, 1 = mid, 2 = high
#define GODRAYS 1
#define GODRAY_QUALITY 2

// Bloom
// Config tool Max = 10.0f
float BLOOM_POWER = 1.0;

// Lens dirt - On/Off
#define LENS_DIRT 1

// Additional post-effects
// If 1 -> Sat/B&W/Contrast/Cross = ON

#define POST_EFFECTS 0
#define BLACKNWHITE 1

float SATURATION = 1;
float CONTRAST = 0.5;

float CROSS_POWER = 0.0;
float CROSS_R = 0.6;
float CROSS_G = 0.8;
float CROSS_B = 0.3;

// Kodak Kodachrome 64 simulation
#define KODACHROME 0

// Post-effects

#define CINEMA 0
#define NOISE 1
#define INTERFERENCE 0
#define TVSTUFF 0
#define LENSDISTORTION 0

// Depth of field settings

#define MANUAL_DOF_FOCUS 0
#define DEPTHOFFIELD 1
