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Trigger Happy: "Kill Counter & Rewards for GTA V"
  Changelog
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version 0.4
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- added "paramedic" to the list
- added "firemen" to the list
- added "military" to the list
- fixed county police not being properly recognized
- optimized draw calls for more rendering efficiency
- added options for all the new types
- lowered the double kill reward to 250 (was 500)
- updated readme, explaining latest config parameters

version 0.3
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- renamed project and files to "TriggerHappy" (configs are still compatibile, just rename)
- new: the HUD will now disappear automatically after 10 seconds of no killing
- new: you can now individually configure HUD elements (counters) you are interested in
- new: killing spree messages! killing another ped within a 5 seconds window works towards a streak
- deprecated: the option to show kill messages as subtitles has been removed in favor of spree infos
- the HUD is now positioned on the right side of the screen so it doesnt interfere with NativeTrainer
- the colors have been slightly changed
- other code optimzations and refactoring

version 0.2
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- read/create INI file with various options
- ability to configure each bonus reward (numeric values for each type)
- ability to disable certain HUD features (flying numbers, scores)
- ability to configure if HUD is displayed on launch (can always be toggled via key)
- configuration is reloaded on reset for easy editing
- instead of subtitles, notifications are used for kill messages
- ability to configure if subtitles or notifications should be used.

version 0.1
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- initial release

