04.12.2007

:::::::::::::::::::::::: 2005 Bugatti Veyron :::::::::::::::::::::::::::

Polycount : 25K (low polys model)

3D model : EA Games
Convertion : SheryO

Features : High quality and low polys 3d Model, realistic handling, official colors, tuning available at transfenders, ...

Softwares used :

Zmodeler 2.0.7
Paint Shop Pro X
Txd Workshop
Notepad

Time spent in this convertion : one week.

On all questions address Sh3ryO@gmail.com
Or go to http://www.sheryo3d.com

PS : if you want to convert this car or mod it, you MUST ask me FIRST at Sh3ryO@gmail.com

Copyright (C) 2007 by SheryO. All rights reserved.

:::::::::::::::::::::::: 2005 Bugatti Veyron :::::::::::::::::::::::::::

lines to edit ( open files of data folder with notepad ) :

handling.cfg :
BULLET 1400.0 2725.3 1.5 0.0 0.0 -0.25 70 0.70 0.8 0.50 5 350.0 40.0 10.0 4 P 11.0 0.51 1 35.0 1.2 0.19 0.0 0.25 -0.10 0.5 0.4 0.37 0.72 995000 40002004 00C04000 1 1 1

vehicle.ide :
541, 	bullet,		bullet,		car, 		BULLET,		BULLET, 	null,	executive, 	5, 	0,	0,		-1, 0.7, 0.7,		0

carcols.dat :
bullet, 0,79, 36,44, 0,3, 101,23, 0,25, 6,15, 1,100, 15,0

carmods.dat :
bullet, bnt_b_sc_p_l, bnt_b_sc_p_m, bntl_b_ov, exh_b_l, exh_b_t, exh_b_m, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, lgt_b_sspt, wg_l_b_ssk, spl_b_bbb_m, spl_b_bab_m, spl_b_mab_m, spl_b_bar_m

:::::::::::::::::::::::: 2005 Bugatti Veyron :::::::::::::::::::::::::::

enjoy :)